New apps, hobby developer success and more

New applications at the Asset Store, a hobby developer success story, picks by Dreamfall Chapters developers and more news!

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Dear Asset Store Aficionado,
Are you looking for assets in action? There's a YouTube channel for that now! Also, we added a number of top content-authoring applications to our shelves and talked to a few awesome developers about their favorite assets.
Read on to find out more!

News

Success with Stealth
What can one busy guy like Nicolas Liatti make in his free time in a year? Concentrating on the mechanics of a game and buying most of the assets on the store worked for him.
Get inspired!
Best content tools
We've partnered up with solid tool providers to bring you applications that work great with Unity. Starting October, the store is your shortcut to creating procedural content with Houdini, making beautiful 2D art with Black Ink or editing UVs with headus UVLayout. Oh, and Poser Pro Game Dev, a great tool for creating game characters, is 50% off until the end of the month.
Take a look!
Asset Store YouTube
Don't want to read about assets? Would you rather see them in action?
Check out our new channel!

Asset Store picks by Hinterland Games

The Long Dark is a gorgeous survival simulation taking place in a post-apocalyptic winter landscape. The Asset Store allowed the Canadian studio to get a prototype in place extremely early on.

Here are a few of Hinterland's favorite packages from the Unity Asset Store:



Keep creating!
The Unity Asset Store Team

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Oct 30 - Nintendo's 'Quality of Life' Device; Making Better Tutorials

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    Welcome to Inside Gamasutra for the week of October 30, 2014 www.gamasutra.com  


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 October 30, 2014


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Looking to advance your career in the video games industry? The annual Game Career Guide for 2014 is now available! Whether you're a newbie in the industry or a long-time veteran and expert, the Game Career Guide's exclusive industry content is a must-have tool for those who wish to plan and progress their profession in this ever-growing industry.

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"Featured
Not uniting to "beat" Greenlight but understanding the struggle
by Dave Toulouse

As and indie dev with a game stuck in Greenlight I won't be joining the group of devs trying to "beat" Greenlight but I understand that their frustration isn't just out of some entitlement.
How Much Friction?
by K Thor Jensen

When critics say your game is "too long," what do they really mean?
Designing a "playable" UI that secretly teaches how to play
by Yowan Langlais

A thorough breakdown of how we designed a fully "playable" UI for our local-multiplayer party game, Toto Temple Deluxe!
Thematic Level Design in a Non-Euclidean Space: Diaries of a Spaceport Janitor
by James Shasha

How a unique map design solution became the thematic centerpiece of our game.
A bit of design theory for mobile games
by Christopher Walden

Not every app has had hours of time dedicated to its design experience. Unfortunately, There are examples of weird, convoluted menu designs and over-explained core game mechanics on every app store.
A picture paints a thousand words: Choosing screenshots for your iOS app
by Simon Hill

Today we're going to take a look at how to create good display screenshots for your iOS app page in the App Store. We'll discuss the technical requirements, how to stand out with overlaid text, or lifestyle photos, the importance of localization, and what
How we can have diversity in our games without yelling at people.
by David Rico

Thoughts on how to improve gaming and game development social climates by fostering and encouraging new developers to join and make more diverse games rather than badgering existing developers to do it for us.
The Importance of Story
by Paul Furio

Good intentions are not enough. We need to weave the tale of why players should care, and users should involve themselves.


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The Annual Game Developer Salary Survey Results are In!

Nearly 4,000 game industry employees, indie developers and contractors have completed the 2014 Game Developer Salary Survey. Their responses help to inform the entire game development community by revealing fascinating data across various disciplines, regions and genders.

Learn more about compensation in your industry now!


"Jobs"
Is your company hiring? Visit the Gamasutra recruitment page or contact Jennifer Sulik at jennifer.sulik@ubm.com to post your jobs on Gamasutra! Thanks!

October 30, 2014

CCP - Newcastle, England, United Kingdom



Guerrilla Games - Amsterdam, Netherlands



Square Enix Co., Ltd. - Tokyo, Japan



Infinity Ward / Activision - Woodland Hills, California, United States
As a Senior Sound Designer at Infinity Ward, you will use your technical and creative audio skills to bring life to the action in our next big adventure. Joining an award winning team, you will help create a cinematic soundscape more...



Treyarch / Activision - Santa Monica, California, United States
We are looking for highly driven, self-motivated designers with intense creative vision and fresh ideas for gameplay. Multiplayer Level Designers collaborate with the level team to take a game level from design to completion. What youll be doing: more...


October 29, 2014

Nexon America, Inc. - El Segundo, California, United States
  ~~Fluency in Korean and English is a must~~ JOB RESPONSIBILITIES • Translate game-related documents and some in-game text.  • Translate communications between Korea and the U.S.  • Provide interpretation support for recurring video conferences, teleconferences, and small-sized meetings between Korea and more...



Petroglyph Games - Las Vegas, Nevada, United States



DeNA Studios Canada - Vancouver, British Columbia, Canada



Xsolla - Sherman Oaks, California, United States
Senior Business Development Manager Overview Xsolla, a global payment and billing services provider for video game developers, is looking for an experienced and highly motivated senior business development manager. This position focuses on growing business with current partners and developing new relationships more...



Blizzard Entertainment - San Francisco, California, United States
Do you love games, especially Blizzard games? How about building engaging experiences for mobile devices? Awesome, because we here on Battle.net's mobile team are looking for a talented software engineer to join our group and help bring Blizzard's trademark more...



DeNA - San Francisco, California, United States
The server engineers we're looking for have a passion for building scalable, performant, maintainable, and beautiful code in a variety of programming languages in a production environment. Our engineers take games from concept to live deployment and play a more...



Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a passionate online analyst who will be responsible for supporting the analytic needs of Battle.net group. This person will perform online analytics and deliver actionable insights, analyses and recommendations that shape and inform day-to-day more...



Avalanche Studios - New York, New York, United States



Wargaming.net - Hunt Valley, Maryland, United States
Wargaming Chicago-Baltimore has an exciting opportunity for a Lead UI Engineer to join our engineering team. This individual should be passionate about user interface, ease of use, and games. You will be focused on the following areas: Responsibilities:   more...



Blizzard Entertainment - Irvine, California, United States
Blizzard Entertainment is looking for a database administrator to join our Blizzard operations network services (BONS) team in Irvine, California.  This position will fill a key role in the operations of Battle.net and current and future Blizzard games.  We more...



Shield Break Studios - Costa Mesa, California, United States



InnoGames GmbH - Hamburg, Germany
InnoGames, based in Hamburg, is one of the leading developers and publishers of online games with more than 130 million registered players around the world. We have been characterized by dynamic growth ever since the company was founded in 2007. In more...



Bohemia Interactive Simulations - ORLANDO, Florida, United States



Infinity Ward / Activision - Woodland Hills, California, United States
Do you want to be a Single-Player Gameplay Designer on some of the best selling and most critically acclaimed shooters of all time? Description: You thrive on creating compelling and immersive gameplay with memorable and impactful moments. more...



Vicarious Visions / Activision - Albany, New York, United States
FX Artist Vicarious Visions, developer of numerous award winning games, including Skylanders Swap Force, Guitar Hero: On Tour, Tony Hawk, and Marvel Ultimate Alliance 2 is seeking a passionate, motivated, and experienced FX Artist to join our team more...



Activision Publishing - Carlsbad, California, United States
Great Games Start with Great People! Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software. Activision Blizzards portfolio includes such best-selling video game franchises as Activision Publishings Call of Duty, Spider-Man, X-Men, more...


October 28, 2014

Crystal Dynamics - Redwood City, California, United States



Harmonix Music Systems - Cambridge, Massachusetts, United States
Harmonix has an immediate opening for a passionate, motivated, and highly skilled software engineer in the animation domain. You will work closely with artists to bring life and motion to our games' characters on multiple platforms, managing artist-facing tools more...



Trion Worlds - Redwood City, California, United States
SENIOR GAMEPLAY ENGINEER   Hey—you over there in the Dark Souls t-shirt. Trion Worlds is looking for a senior gameplay engineer and we think you fit the bill. We think that good gameplay is the core of everything we more...



DoubleDown Interactive - Seattle, Washington, United States
DoubleDown Interactive is a social and mobile game company located in Seattle, WA. Known for our fun and collaborative culture, we're a group of talented software engineers, game designers, artists, producers, marketers, analytical experts, and more. We move quickly more...



Trion Worlds - Redwood City, California, United States
SENIOR GRAPHICS ENGINEER Trion Worlds needs you! (picture Uncle Sam). We're looking for a graphics guru who really knows their shtako. We do games with high-end, triple-A, jaw-dropping graphics, and the only reason we don't do more of them more...



Crystal Dynamics - Redwood City, California, United States



Trion Worlds - Redwood City, California, United States
SENIOR NETWORK GAME ENGINEER Trion Worlds is seeking a Senior Network Game Engineer who will be responsible for creating and integrating proprietary network tech for an exciting new online game. Ideal candidates will have a broad range of network game development more...



Cloud Imperium Games - Austin, Texas, United States



Bandai Namco Studios Vancouver Inc. - Vancouver, British Columbia, Canada



Cloud Imperium Games - Santa Monica, California, United States



Trion Worlds - Redwood City, California, United States



Cloud Imperium Games - Santa Monica, California, United States



Uproar Studios - San Francisco, California, United States



Crystal Dynamics - Redwood City, California, United States



Rumble Entertainment, Inc. - San Mateo, California, United States



Zindagi Games - Camarillo, California, United States
Zindagi Games is looking for a talented and creative MOBILE Art Director with a proven track record to join our studio and lead our mobile team in creating successful and innovative games for mobile markets. We're located in Camarillo, more...



Shiver Entertainment - Miami, Florida, United States
Shiver is Miami's newest video game start-up, backed by industry veterans and sizable capital.  We're growing fast and need your help to build a superstar team. Shiver is focused on building immersive gaming experiences for mobile, tablet and PC more...



Treyarch / Activision - Santa Monica, California, United States
Treyarch is seeking a Senior UI Artist with exceptional creative talent to bring vision to the user interface of our games. This is an onsite, long-term temporary gig. The Senior UI Artist will iterate rapidly on concept sketches and prototype more...



Vicarious Visions / Activision - Albany, New York, United States
Vicarious Visions is looking for a talented and creative Art Director to join our studio and lead our teams in creating the next generation of award-winning games for console and mobile markets. The Art Director, working with the projects more...



Infinity Ward / Activision - Woodland Hills, California, United States
Senior AI Engineer Infinity Ward is currently seeking a Senior AI Engineer in the Woodland Hills, CA area. The ideal candidate will have five or more years of experience in a similar role. This is an opportunity to own more...



Vicarious Visions / Activision - Albany, New York, United States
Cinematic Animator-Temporary Vicarious Visions, developer of numerous award winning games, including Skylanders Swap Force, Skylanders Spyro Adventure, Guitar Hero: On Tour, Tony Hawk, and Marvel Ultimate Alliance 2 is seeking a passionate, motivated, and experienced Animator to join more...



Treyarch / Activision - Santa Monica, California, United States
Treyarch is seeking a UI Artist/Visual Designer with exceptional creative talent to bring vision to the user interface of our games. This is an onsite, long-term temporary gig. In this role, youll iterate rapidly on concept sketches and prototype more...


October 27, 2014

Nuclear Division - Sherman Oaks, California, United States
Nuclear Division is a mobile games start up founded by industry veterans Vince Zampella and Larry Pacey located in the San Fernando Valley area of Los Angeles, CA. This is a rare and exciting opportunity to be on the more...



Cloud Imperium Games - Austin, Texas, United States



Rumble Entertainment, Inc. - San Mateo, California, United States



Meta Company - Portola Valley, California, United States



The Topps Company - New York, New York, United States



DoubleDown Interactive - Reno, Nevada, United States
Ignite Studio, the in-house developers of casino slot games for International Game Technology, (NYSE: IGT) is looking to grow its multi-talented team of artists. Located in sunny Reno, NV, Ignite Studio prides itself of designing industry leading games that more...



Cloud Imperium Games - Austin, Texas, United States



University of Wisconsin- Stout - Menomonie, Wisconsin, United States



Nintendo of America Inc. - Redmond, Washington, United States



Filament Games LLC - Madison, Wisconsin, United States



InnoGames GmbH - Hamburg, Germany
InnoGames, based in Hamburg, is one of the leading developers and publishers of online games with more than 130 million registered players around the world. We have been characterized by dynamic growth ever since the company was founded in more...



Shiver Entertainment - Miami, Florida, United States
Shiver is Miami's newest video game start-up, backed by industry veterans and sizable capital.   We're growing fast and need your help to build a superstar team. Shiver is focused on building immersive gaming experiences for mobile, tablet and more...



Vicarious Visions / Activision - Albany, New York, United States
The Human Resources Generalist will be providing Human Resources generalist consulting to Activisions Vicarious Visions Studio regarding employee relations, training & development, change management, and performance management. Position Responsibilities: Employee Relations 40% Training & Development20% Change Management20% Performance more...


October 25, 2014

Disruptor Beam, Inc. - Framingham, Massachusetts, United States
Help us create amazing social games for tablet, smartphones and the Web built around our award-winning formula of Strategy RPG storytelling and collectible content based in universes like Game of Thrones and Star Trek. We're looking for a lead more...


October 24, 2014

Red 5 Studios - Orange County, California, United States
The Discipline The Programming team at Red 5 Studios is comprised of some of the brightest minds in the games industry. Our team challenges conventional practices and follows a variety of approaches in producing creative solutions to build an more...



Giant Sparrow - Playa Vista, California, United States



Forio - San Francisco, California, United States



University of Central Florida, School of Visual Arts and Design - Orlando, Florida, United States



The College of New Jersey - Ewing, New Jersey, United States



Bohemia Interactive Simulations - Prague, Czech Republic



Next Games - Helsinki, Finland



Activision Publishing - Santa Monica, California, United States
Tools Programmer Activision Publishing is currently seeking a Tools Programmer for the Central Technology team. This role involves working with both the core central team and with external studios. Responsibilities might include: optimizing existing tools for memory, performance, and more...


October 23, 2014

Magic Leap, Inc. - Wellington, New Zealand



Sega Networks Inc. - San Francisco, California, United States



Intel - Santa Clara, California, United States
Description   If you're interested in computer graphics and working with leading graphics software engineers on Intel's latest GPU/CPU architecture, then our Visual and Parallel Computing Group (VPG) has opportunities for you. VPG delivers Intel's 3D graphics, media, display more...



Gameloft New Orleans - New Orleans, Louisiana, United States



BattleCry Studios - Austin, Texas, United States
Responsibilities : Work with the Lead VFX Artist to develop VFX that compliment or enhance the visual style of the project  Work with the Design and Concept Art teams to develop clean, highly readable VFX that support gameplay initiatives more...



Demiurge Studios, Inc. - Cambridge, Massachusetts, United States

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"GDC"
GDC Next featuring App Developers Conference returns November 3-4, 2014 in Los Angeles, CA. Learn about game discovery, how to broaden your audience, differentiate your work and successfully market your games and apps.

Register before November 1st to save $200 on passes!

Don't miss out – learn more at gdcnext.com.

"Featured

 October 30, 2014


"Infinity
Infinity Ward / Activision
Woodland Hills, California, United States

""

"Treyarch
Treyarch / Activision
Santa Monica, California, United States

 October 29, 2014


"Wargaming.net"
Wargaming.net
Hunt Valley, Maryland, United States

""

"InnoGames
InnoGames GmbH
Hamburg, Germany

""

"Infinity
Infinity Ward / Activision
Woodland Hills, California, United States

""

"Vicarious
Vicarious Visions / Activision
Albany, New York, United States

""

"Activision
Activision Publishing
Carlsbad, California, United States

 October 28, 2014


"Treyarch
Treyarch / Activision
Santa Monica, California, United States

""

"Vicarious
Vicarious Visions / Activision
Albany, New York, United States

""

"Infinity
Infinity Ward / Activision
Woodland Hills, California, United States

""

"Vicarious
Vicarious Visions / Activision
Albany, New York, United States

""

"Treyarch
Treyarch / Activision
Santa Monica, California, United States

 October 27, 2014


"InnoGames
InnoGames GmbH
Hamburg, Germany

""

"Vicarious
Vicarious Visions / Activision
Albany, New York, United States

 October 24, 2014


"Activision
Activision Publishing
Santa Monica, California, United States

 October 23, 2014


"Gameloft
Gameloft New Orleans
New Orleans, Louisiana, United States

""

"BattleCry
BattleCry Studios
Austin, Texas, United States

""
Is your company hiring? Visit the Gamasutra recruitment page or contact Jennifer Sulik at jennifer.sulik@ubm.com to post your jobs on Gamasutra! Thanks!
""


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