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"Sisyphus Engine № 1" - Steampunk inspired marble machine animation, using Blender physics engine

Posted: 01 May 2016 04:10 AM PDT

Hammers writes: My latest 3D Uni assignment was to create a kinetic sculpture or Rube Goldberg machine. This is what happened... I hope you enjoy "The Sisyphus Engine № 1" I used Blender for the 3D work and simulation, despite having a good crack at Maya (which is the focus of the class). The clincher [...]

The post "Sisyphus Engine № 1" - Steampunk inspired marble machine animation, using Blender physics engine appeared first on BlenderNation.

BGE Tutorial: RTS camera Node logic

Posted: 01 May 2016 02:05 AM PDT

John Hamilton writes: Create an RTS camera setup with logic nodes in the Blender game engine.

The post BGE Tutorial: RTS camera Node logic appeared first on BlenderNation.

Wales Green Party election 360 degree broadcast done in blender

Posted: 01 May 2016 12:00 AM PDT

The Wales Green Party used Blender for a 360 degree video for their electoral broadcast. Chris McFall from United Filmdom talks about its creation. Chris Mcfall writes: It's been a year of firsts for the Wales Green Party and their Party Electoral Broadcast for the National Assembly Election in 2016 is no different. Featuring the leader [...]

The post Wales Green Party election 360 degree broadcast done in blender appeared first on BlenderNation.

Image: Boxer Character

Posted: 30 Apr 2016 01:22 PM PDT

Lucas Souza writes: Hello everyone, that's my latest work. All project was a great learning to improve the skills on Topology / Texture Paint / Sculpt and others. The creation of character took me around 4 to 5 weeks, because i was looking to study any areas. I hope you enjoy :) The model was [...]

The post Image: Boxer Character appeared first on BlenderNation.

Animated First-Person Fight Scene - "Hardcore Henry Minecraft"

Posted: 30 Apr 2016 11:50 AM PDT

Dillon is back with a new production! It's totally over the top, just like Hardcore Henry ;-) dillongoo writes: Just finished my most recent animation that included a Poser to Blender workflow! To get the first person effect, I simply replaced the head mesh with a camera. In total, this video took me about two [...]

The post Animated First-Person Fight Scene - "Hardcore Henry Minecraft" appeared first on BlenderNation.

Follow BlenderNation on Pinterest

Posted: 30 Apr 2016 09:44 AM PDT

Are you a Pinterest user? I've started auto-posting all my news on my BlenderNation board - just follow it to stay up to date! You can now subscribe to BlenderNation news now on the following networks: Facebook Twitter Tumblr Google+ Pinterest Are there any other places you'd like to follow me? Let me know!

The post Follow BlenderNation on Pinterest appeared first on BlenderNation.

Japanese Bank

Posted: 30 Apr 2016 08:08 AM PDT

Kerouac9 writes: Hi Blendernation, My name is Matt and I work in the field of innovative technology - principally Augmented/ Virtual Reality, wearables etc. so 3D is central to a lot of my work. Working in the UK for an educational technology company, it is great to recommend Blender as an open source alternative to [...]

The post Japanese Bank appeared first on BlenderNation.

MinnBug Meetup May 1: Fluid Designer + Blender Parametric Modeling

Posted: 30 Apr 2016 07:30 AM PDT

Paul Eckhardt writes: We're going to be looking into Parametric Modeling in Fluid Designer - a Blender offshoot - created for architectural layout. If you're working on anything you'd like to show off blender related, we'd love to see it. As always, feel free to bring any other general questions that you have related to [...]

The post MinnBug Meetup May 1: Fluid Designer + Blender Parametric Modeling appeared first on BlenderNation.

Image: A Night in Naoshima

Posted: 30 Apr 2016 05:25 AM PDT

Mrityunjay B writes: Hello guys, My name is Mrityunjay Bhardwaj (Mrityunjay B ) and here is my latest artwork........ so basically I was extremely inspired by Tadao Ando's work especially in his Naoshima Art museum project,So i thought it would be awesome if it gets converted into a romantic hotel suite/resort :p maybe.....so that curiousity [...]

The post Image: A Night in Naoshima appeared first on BlenderNation.

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6 Incredible Unity Assets for Your Orion Project

From a community-created Leap Motion UI design asset, to the awe-inspiring glow effect in Blocks... View this email in your browser

6 Amazing Unity Assets for Orion VR

Sometimes the right asset can make all the difference. From a community-created Leap Motion UI design asset, to the awe-inspiring glow effect in Blocks, here are 6 jaw-dropping Unity assets for your next Orion project.


Have you tried the Orion beta? What would you like to see next? Take our 2016 Developer Survey and drive our roadmap forward! Five developers will win $100 credits from the Unity Store or the Unreal Marketplace (their choice). (Full terms and conditions.)


This week at SVVR, Leap Motion CTO David Holz spoke on the future of VR/AR and the future of user interface design, while hundreds of people reached into our latest Orion demos. If you missed out, you can still use the code SVVR2016 until Tuesday in our web store for 15% off the Leap Motion Controller or VR Developer Mount.


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