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Human Head Edgeloops
27 Jun 2011, 12:38 pm
This is a simple model of the important edge loops that you need in a character in order for it to deform correctly. This is based off of David Ward’s tutorial on how to model a human head.
There is a colored version with named materials for all the different loops and another that can be used as a modeling base mesh.
Thanks for downloading!
Download: "human head edgeloops.zip"
[ 0.14 MB ] |
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