Gamasutra Feature Articles: Postmortem: Arrowhead Game Studios' Magicka

Gamasutra Feature Articles
Gamasutra Feature Articles
Postmortem: Arrowhead Game Studios' Magicka
Aug 30th 2011, 16:00
In this candid and thoughtful postmortem, Arrowhead Game Studios CEO Johan Pilestedt describes the haphazard "process" behind the development of the PC game Magicka, showing how lack of experience can lead to pitfalls, even when you have the best advice.
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