Limbo Developer Playdead Using Unity Engine For Next Title

(from Gamasutra...)

Limbo developer Playdead Studios has revealed that it will be developing its next title using the Unity platform, noting that the decision was in aid of cutting down on the amount of work needed. Talking to games site Edge Online, Playdead game director Arnt Jensen explained that, while using a proprietary engine during Limbo development, the team found that it simply did not work well with what they were trying to achieve. "It was just ...


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