Hey guys, this is part 1 of a 5 part tutorial series.
By the end of these tutorials you will create an
underground carpark scene.
You will cover:
- Modeling the building shell
- Modeling pipes and other misc objects in the scene to give it a more realistic look
- Texturing the whole scene using textures from cgtextures
- Setting up the lights
- Finishing off the scene with some advanced compositing
The techniques used in these tutorials will help you with your own personal projects.
No comments:
Post a Comment