Stencyling Around: Physics-Free Actors

Stencyling Around
Stencyl's Official Blog
Physics-Free Actors
Sep 3rd 2011, 04:19
Although many have come to enjoy the built-in physics that the Stencyl engine provides, there are times when physics just gets in the way. These kinds of games either involve many actors on screen, pixel-precise motion and collision detection or simply … Continue reading →
Facebook LinkedIn StumbleUpon Twitter

No comments: