Grome, the game level modeler, upgraded to version 3.1 Europe, Bucharest, October 12, 2011 – Quad Software announced today the release of the version 3.1 of Grome, the game level authoring tool used by professional game developers and companies from 3D simulation industry. New version brings new tools and enhancement to existing ones, speed and memory management improvements. New extended compatibility is provided with external engines (Unity3D, Unreal Development Kit, OpenSceneGraph) and integration with external modelers (3DS Max, Maya, Blender) is achieved via industry standard Collada format.
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