Gamasutra Feature Articles: Selecting Save on the Games We Make, Part 1

Gamasutra Feature Articles
Gamasutra Feature Articles
Selecting Save on the Games We Make, Part 1
Feb 23rd 2012, 09:25
[In his original three part series, John Andersen polled a variety of companies across the globe to find out about exactly how the history of the game industry and its efforts is being preserved. In this latest installment, he dives deeper into the museum issue, and also finds out what some more developers have been doing to preserve their materials. Where Games go to Sleep: Part 1, Part 2, Part 3.] In the previous three-part ...
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