BlenderNation: 2D in Blender 2.6 – Tutorial (Part 2)

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2D in Blender 2.6 – Tutorial (Part 2)
Mar 6th 2012, 14:22



Ian Ball goes on to explain his awesome 2D animation technique. This time: bending! Ian writes: Ok, so now we've got some images on planes we want to animate them. We can do this already by adjusting the origin/registration point … Continue reading →
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