Gamasutra Feature Articles: Postmortem: Avalanche Studios' Renegade Ops

Gamasutra Feature Articles
Gamasutra Feature Articles

Postmortem: Avalanche Studios' Renegade Ops
Jun 8th 2012, 04:00
It all started during the later phase of the Just Cause 2 beta. The bug reports were still pouring in from the QA departments. This was no time for cool ideas and awesome features. In fact, the very purpose of "beta" as a development phase is to have a team of enthusiastic and creative wizards mutate into a disciplined regiment of bug-fixing soldiers. The job is no longer about feeding the dream of what the ...
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