Devmaster News & Articles RSS: Shader Effects: Screen Space Ambient Occlusion

Devmaster News & Articles RSS
Game development news and articles

Shader Effects: Screen Space Ambient Occlusion
Sep 14th 2012, 00:00
window.onload = function() { CurrentScene = new SSAOScene(); AppLoad(); } window.onunload = function() { AppStop(); } Interactive Shader Effects Series Effects Blending Layers Convolution Filters (Emboss, Edge Detection) Curves and Levels Depth of Field Film Grain Heat Waves Old Film Lighting Basics of Lighting Bump Mapping Cel Shading Comparison of...
Facebook LinkedIn StumbleUpon Twitter

No comments: