[Xiotex Studios' Byron Atkinson-Jones, explains why having no talent in music production might not be as big a barrier as it seems when creating your game's soundtrack, in this #altdevblogaday-reprinted opinion piece.] There is one aspect of game development that I historically had problems with and that was audio. I would concentrate all my efforts into getting the engine, game code, and graphics right, but audio would take a back-seat. In fact, in the earlier ...
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