Gamasutra Feature Articles: The Solitary Creativity of Pixel

Gamasutra Feature Articles
Gamasutra Feature Articles

The Solitary Creativity of Pixel
1 Jul 2011, 5:00 pm


An extensive interview with Cave Story developer Daisuke "Pixel" Amaya, in which he expounds on his inspirations, creative philosophy, and the thoughts and feelings which lead him to develop the 2004 indie game and, later, to work to have it ported to multiple platforms.
 

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