Film Making, Game Development, Tech News, Tools, random coolness...
Projects worked on
Bloodline of the Fallen: Anna's Sacrifice
Puzzle Arcade (Xbox Live)
Sony Mylo Games
Electric Love Faktori
Pocketville: In My Pocket
Demo Reel
Work Reel
Sam's Silly Sketches on Vimeo
Sam's Silly Sketches on Tumblr
Gamasutra Feature Articles: Be Honest, Be Nice: Marketing And PR For Indie Developers
Gamasutra Feature Articles
Gamasutra Feature Articles
Be Honest, Be Nice: Marketing And PR For Indie Developers
Dec 21st 2011, 17:00
Successful iOS developer Andrew J. Smith (Hard Lines) shares the battle secrets of marketing and PR for indies, noting that you should be open and honest, engage with your fans, and, of course, not be afraid to try it.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment