Gamasutra Feature Articles: Be Honest, Be Nice: Marketing And PR For Indie Developers

Gamasutra Feature Articles
Gamasutra Feature Articles
Be Honest, Be Nice: Marketing And PR For Indie Developers
Dec 21st 2011, 17:00
Successful iOS developer Andrew J. Smith (Hard Lines) shares the battle secrets of marketing and PR for indies, noting that you should be open and honest, engage with your fans, and, of course, not be afraid to try it.
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