Film Making, Game Development, Tech News, Tools, random coolness...
Projects worked on
Bloodline of the Fallen: Anna's Sacrifice
Puzzle Arcade (Xbox Live)
Sony Mylo Games
Electric Love Faktori
Pocketville: In My Pocket
Demo Reel
Work Reel
Sam's Silly Sketches on Vimeo
Sam's Silly Sketches on Tumblr
Gamasutra Feature Articles: Dealing With Death: Streamlining The Player Experience
Gamasutra Feature Articles
Gamasutra Feature Articles
Dealing With Death: Streamlining The Player Experience
Dec 28th 2011, 17:00
What creative solutions have developers come up with over the years to make dying less destructive of flow and immersion? Designer Dan Andrei Carp presents solutions from across the years and in multiple genres.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment