Gamasutra Feature Articles: The Designer's Notebook: Bad Game Designer, No Twinkie! XII

Gamasutra Feature Articles
Gamasutra Feature Articles
The Designer's Notebook: Bad Game Designer, No Twinkie! XII
Dec 26th 2011, 17:00
The latest installment of Ernest Adams' Designer's Notebook series once again takes a close look at major and minor design flaws made by developers -- when it comes to interface, A.I. behavior, or pure game design -- and highlights them so you know what to avoid doing.
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