Gamasutra Feature Articles: Postmortem: Days of Wonder's Ticket to Ride Pocket

Gamasutra Feature Articles
Gamasutra Feature Articles


Postmortem: Days of Wonder's Ticket to Ride Pocket
Feb 22nd 2012, 17:00
The developers of Ticket to Ride take a look at the complexities that drive the development of an iPhone title -- even one that's based on both an existing board game and successful iPad app can encounter a lot of difficulties in planning and implementation.
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