Gamasutra Feature Articles: A Line in the Sand: The Spec Ops Interview

Gamasutra Feature Articles
Gamasutra Feature Articles

A Line in the Sand: The Spec Ops Interview
Apr 2nd 2012, 04:00
What is left to do in the military shooter genre? Spec Ops: The Line hopes to bring a new aesthetic and storytelling heft to the medium by going back to literary source material, and adopting a hyperrealistic art style that's subtly shifted from the norm. But probably the most important thing that happened to the game is that publisher 2K Games gave Berlin-based studio Yager Developments extra time and resources to work on the game ...
Facebook LinkedIn StumbleUpon Twitter

No comments: