
Sierra's graphical adventures defined the form in the 1980s, thanks to a band of distinctive creators experimenting with their own particular favorite pop culture influences to create parser-based (and later point-and-click) games with strong creative visions. There was Al Lowe and his luckless loser Larry, of Leisure Suit fame; Roberta Williams, creator of the King& rsquo;s Quest series, among others, who seemed to strive for stories of family triumph using familiar concepts, like classic fantasy ...

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