One of the biggest legacies this console generation will leave has been the business shift for core games on retail shelves. Over the past several years, triple-A has become a space where only the absolute top-tier titles sell, especially in the first-person shooter genre. Even decent sales and decent quality aren't enough, and with today's budgets, "close, but no cigar" can even be lethal to a studio. THQ's Homefront sold a million copies in its ...
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