Gamasutra Feature Articles: The More You Know: Making Decisions Interesting in Games

Gamasutra Feature Articles
Gamasutra Feature Articles

The More You Know: Making Decisions Interesting in Games
Jul 27th 2012, 04:00
Knowledge is power. Game designers ignore this old adage at their own peril. As developers we want our games to empower people to live out their fantasies, but all too often the games themselves get in the way. Whether in games or in life, we've all experienced that uncomfortable feeling of having no idea what to do. Most games require players to make a vast number of decisions, and if they're not provided enough information ...
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