Unity Technologies Blog: Introducing the Unity Developer Network

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Introducing the Unity Developer Network
Jul 2nd 2012, 20:56
As part of a larger plan, today we launch the first iteration of the Unity Developer Network. The first iteration ties all of your Unity experience online into 1 single sign on. So now when you use -
  • The Forum
  • Answers
  • Feedback site
  • Unity Store
  • The Asset Store
…you will use this single login. This means simpler login but also a unified search that searches all of these sites for you.
If you have used either of the latter two systems – the store and asset store, then you already have a UDN login. These newer systems were built on webauth, and this is what we are now asking you to assign your other Unity identities through, with the claiming process.
If you are a new user, when you visit any of the above for the first time, you will create your UDN account. Simply follow the steps to create a new account. If you are an existing user however, the claiming process will ask you to sign in to both your answers and forum accounts (if you have them) in order to claim them – assign them to a new UDN account, or assign them to the store/asset store login you already have.
Put simply, our system checks the store / asset store database for your intended email address, and if it finds it, asks you to claim your answers / forum accounts to assign to it, and if not, it makes a new UDN account, giving you a store and asset store account immediately, and then asking you to claim forum / answers accounts if you have them.
Wishing to be a guinea pig myself – I’ve avoided using the system until it went live, so I could talk you through it with a video tutorial, it’s just how one rolls. Watch it above to see what you need to do as an existing member of the Unity community. And remember, this is just phase 1, in future phases we will add groups, achievements and other cool reasons to be a member of our community.. as if there weren’t enough already! ;)

Feel free to report any bugs you encounter via our support email support [at] unity3d.com and these will be passed to our web team. Thanks for your patience during this transition period everyone!
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