BlenderNation: Open Shading Language Node in Cycles

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Open Shading Language Node in Cycles
Sep 9th 2012, 15:42

Thomas Dinges demonstrates the Open Shading Language node – it allows you to write your own shaders, compile them and connect them in the node editor. From the Code.blender.org blog: The Cycles...

[read the full article on blendernation.com]


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