Blender Guru: Is it in Blender yet?

Blender Guru
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Is it in Blender yet?
Oct 17th 2012, 06:52


Not sure if that feature you’re looking for is in Blender yet? Here’s a list to help you out.
Last Updated: 22nd October 2012

Yes, it’s already in Blender 2.64.

Tiled Rendering for Cycles

Yes, but only in the latest build.

Progressive Tiled Rendering
Anisotropic Shading
Camera Motion Blur for Cycles
Object Motion Blur for Cycles

No, although usable in custom test builds:

Dynamic Topology Sculpting (info)
Bullet Integration (builds and discussion)

No

Normal mapping texture support for Cycles (planned: v2.65)
SSS – Subsurface Scattering for Cycles (planned: v2.66-2.68)
Subdivision/Displacement for Cycles (planned: v2.66-2.68)
Volumetric Rendering for Cycles (planned: mid-2013)
Hair/Strand Rendering for Cycles (planned: mid-2013)
Object mapping texture coordinates for Cycles (no announced release date)
Texture Baking for Cycles (no announced release date)
OpenCL support for Cycles (development on-hold due to current AMD driver limitations)
View the Cycles to-do list for a full comprehensive look at Cycles development. Join the Cycles Mailing list, Blender Mailing List or jump in #blendercoders IRC chat to listen directly to developers chat.
Keep the blender ship running! More money means more developers!
Notice a mistake? Send me a tweet: @andrewpprice
If you want to know the status of a feature, please include a link to the appropriate thread or site which shows that it’s currently being worked on. I’m trying to keep the list uncluttered and only showing features that are actually being developed.
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