Gamasutra Feature Articles: How One Studio Saved Itself From the Downturn

Gamasutra Feature Articles
Gamasutra Feature Articles

How One Studio Saved Itself From the Downturn
Oct 26th 2012, 04:00

When the Australian game development industry collapsed, Tantalus CEO Tom Crago had to try to make the best of a bad situation -- and he has. While major independent developers like Krome shuttered, and while publishers like EA and THQ shut down the studios they owned, Crago's Tantalus has splashed out into new areas. Founded in 1994, the company had reliable work-for-hire contracts... until it didn't. But that hasn't stopped Crago. In fact, the developer ...
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