Gamasutra Feature Articles: Rapid Prototyping: Tips for Running an Effective R& D Process

Gamasutra Feature Articles
Gamasutra Feature Articles

Rapid Prototyping: Tips for Running an Effective R& D Process
Oct 17th 2012, 04:00

So you realize that it's important to prototype your ideas before launching into production -- but how do you do it? Arkadium's director of R& amp;D, Tom Rassweiler, lifts the veil on his company's process and explains why it shifted to central R& amp;D for new game prototypes. As the director of Research and Development at Arkadium, I'm tasked with identifying unique and successful game mechanics for our future games. Based on my experience, I'd ...
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