
ArenaNet co-founder and former Blizzard employee Patrick Wyatt recounts the chaotic, spectacular dev process behind the original& nbsp;Warcraft.& nbsp;This is Part 3 of the story, crossposted from his blog. You can visit Wyatt's blog to read Part 1 and Part 2. The first-ever multiplayer game of Warcraft was a crushing victory, an abject defeat, and a tie, all at once. Wait, how is that possible? Well, therein lies a tale. This tale grew organically during ...

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