Gamasutra Feature Articles: Postmortem: McMillen and Himsl's The Binding of Isaac

Gamasutra Feature Articles
Gamasutra Feature Articles

Postmortem: McMillen and Himsl's The Binding of Isaac
Nov 28th 2012, 05:00

How did a game destined for failure become a cult smash? Edmund McMillen (Super Meat Boy) discusses how he added religion to The Legend of Zelda, mixed it with a roguelike, and came out with a surprise hit. On paper, there is simply no reason for a game like The Binding of Isaac to have become as huge as it has. It makes no sense -- and this is coming from the person who believed ...
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